|8/28||introductions, admin, and course overview|
(req) Ann Hamilton. 2009. Making Not Knowing. In Learning mind: experience into art.
Critical Technical Practice
(req) Philip Agre. 1997. Toward a Critical Technical Practice: Lessons Learned in Trying to Reform AI. In Social Science, Technical Systems and Cooperative Work: Beyond The Great Divide
(req) Phoebe Sengers et al. 2005. Reflective Design.In Proceedings of the 4th Decennial Conference on Critical Computing: Between Sense and Sensibility (CC ’05)(pres: ari + kelsey) Lucian Leahu and Phoebe Sengers. 2014. Freaky: Performing Hybrid Human-machine Emotion. In Proceedings of the 2014 Conference on Designing Interactive Systems (DIS ’14)
Politics and Design
(req) Langdon Winner. 1980. Do Artifacts Have Politics?(pres: samantha + taylor) Steven J. Jackson and Laewoo Kang. 2014. Breakdown, Obsolescence and Reuse: HCI and the Art of Repair.(CHI ’14)
(req) Carl DiSalvo. 2012. Adversarial Design (Chapter 1 – Design and Agonism)(pres: harry + jennifer) Paul M. Aoki et al. 2009. A Vehicle for Research: Using Street Sweepers to Explore the Landscape of Environmental Community Action.(CHI ’09)
Critical / Speculative Design
(req) Anthony Dunne and Fiona Raby. 2013. Speculative Everything: Design, Fiction, and Social Dreaming. (Chapter 5 and 6)(pres: jolie) Mark Blythe et al. 2015. Solutionism, the Game: Design Fictions for Positive Aging. (CHI ’15)
Future Product Catalog
Materiality, Action, Perception
(req)Peter-Paul Verbeek. 2006. Materializing Morality Design Ethics and Technological Mediation. Science, Technology & Human Values 31, 3: 361–380.(pres: carley) Lisa Koeman et al. 2015. “Everyone Is Talking About It!”: A Distributed Approach to Urban Voting Technology and Visualisations. (CHI ’15)
|Week 8: Material Practice||10/16||(req) Tim Ingold. 2013. Making: Anthropology, Archaeology, Art and Architecture.(Chapter 2)
(pres: laura) Laura Devendorf et al. 2016. Probing the Potential of Post-Anthropocentric 3D Printing. (DIS ’16)
Research Through Design
|10/23||(req) William Gaver. 2012. What Should We Expect from Research Through Design? (CHI ’12)
(pres: nick v.) Bill Gaver, Tony Dunne, and Elena Pacenti. 1999. Design: Cultural Probes. interactions 6, 1: 21–29.
|Week 10: Critical Making||10/30||(req) Garnet Hertz: What is Critical Making?
(pres: nick r.) Andrew Quitmeyer. 2017. The First Hiking Hacks: Exploring Mobile Making for Digital Naturalism. (C&C ’17)
|11/1||Final Project Proposal: Phase 1|
|11/6||(req) William Gaver. 2011. Making Spaces: How Design Workbooks Work. (CHI ’11)
(pres: hector) Sarah Fox and Daniela K. Rosner. 2016. Extensions from the ‘Field’: Exploring Alternative Methods of Research Communication
|Week 12: Bad Design||11/13||(pres: sophia) William Gaver et al. 2009. Anatomy of a Failure: How We Knew when Our Design Went Wrong, and What We Learned from It. (CHI ’09)|
|11/15||Final Project Phase 1 Workbooks Due|
|Week 13: Thanksgiving||11/20||no class|
|Week 14: TBD – Class Choice||11/27||TBD|
|11/29||Final Project Phase 2 Due|
|Week 15:TBD – Class Choice||12/4||TBD|
|Week 16: Final Presentations||12/11||TBD|
|12/13||Final Project Presentation|
(req) = required reading by all students in the course
(pres) = is a reading that will be presented by a student. Students will be assigned to present at most one reading during the semester. Assignments will be made in week 2. Other students are welcome to read as they wish.